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Working full-time on open-source software

I’ll soon be working full-time on open-source software! I’m pleased to announce that I’m joining Sourcehut. Huge thanks to Drew DeVault for making this possible. I also want to thank everyone supporting Sourcehut and allowing it to grow. Being able to do this is pretty crazy, I didn’t think it would be that fast!

My plan is first to continue working and maintaining my current projects. I’ll continue to maintain Wayland & my Wayland-related tools and I’ll still be a Sway & wlroots core contributor. I’ll definitely work on finishing mrsh – it’s almost feature-complete. I also want to take care of my various Go libraries.

I also plan to expand my activity to new projects. I’ll help Drew DeVault with his work on VR for Wayland. Depending on the bandwidth available, I’d like to contribute to sr.ht, work on an interactive shell based on mrsh, and continue my efforts with libliftoff.

It’s hard to say how happy I am to start working on all of these projects full-time. I would have laughed at anybody saying things would end up this way three years ago. I hope that thanks to this extra time I’ll be able to make significant contributions and help move the ecosystem forward!


Questions, comments? Please use my public inbox by sending a plain-text email to ~emersion/public-inbox@lists.sr.ht.

Articles from blogs I follow

Developing Wayland Color Management and High Dynamic Range

(This post was first published with Collabora on Nov 19, 2020.)Wayland (the protocol and architecture) is still lacking proper consideration for color management. Wayland also lacks support for high dynamic range (HDR) imagery which has been around in mov…

via Pekka Paalanen

A few ways to make money in FOSS

I work on free and open-source software full time, and I make a comfortable living doing it. And I don’t half-ass it: 100% of my code is free and open-source. There’s no proprietary add-ons, no periodic code dumps, just 100% bona-fide free and open source so…

via Drew DeVault's blog

Lockdep False Positives, some stories about

Lockdep is giving false positives are the new the compiler is broken.— David Airlie (@DaveAirlie) August 8, 2020 Recently we’ve looked a bit at lockdep annotations in the GPU subsystems, and I figured it’s a good opportunity to explain how this all works, a…

via stuff by danvet

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